Everywhere you look you'll find people discussing the biggest features of the upcoming expansion, namely those that were announced in the Mists of Pandaria expansion trailer (i.e. Pandaren, Monks, Pet Battle System, etc.). However, I have found that I need to do a bit more digging around to read up on someone's opinion of the smaller features coming with the above-mentioned features. So, I decided to start my MoP series of blogs by discussing these smaller features while I think of a way to put a new spin on my discussion of the larger 5.0 features.
With that said, I thought I'd start off with one of the smaller features that will have one of the biggest impacts on my main, Kairiana, the Hunter.
Ranged slots are going away!!!
That's right! With the new expansion, all bows, guns, and crossbows will become Hunter-only weapons, wands will turn into one-handed weapons as another weapon choice for the casters who can equip them, and relics will turn into vendorable grays.
Of course, with this comes a whole other slew of goodies. First of all, the quote "everything is a hunter weapon" (minus maces, of course) will no longer apply, as Hunters will no longer be able to equip melee weapons - meaning, no more "stat sticks". Thus feral druids, rogues, and enhancement shaman won't have to worry about sharing their weapons with a hunter, while a hunter no longer needs to worry about losing the awesome +agi ranged weapons to rogues (and there shouldn't be anymore +str ranged weapons for hunters to pout about).
The other interesting part of this is how the hunter slot will work. From everything I've been able to gather thus far, their weapons will be equipped in their main hand slot like everyone else, and those weapons will be two-handed. Of course, as soon as this occurs to most of the Lord Godfrey fanboy (and girl) hunters out there, a bunch of people start contemplating the idea of duel wielding pistols and small crossbows! Personally, I think this idea is awesome, and I'd love to see a new flavor added to hunters. However, I doubt we'll get quite that lucky. It would require a lot of reworking for the hunter in general, not to mention making the developers go back and add in countless one-handed guns and crossbows throughout the various levels of the game.
Still...I would love to play a WoW version of Diablo 3's Demon Hunter....
Oh! and of course, the biggest thing coming...er, leaving with this feature is Hunters' minimum range! With the removal of melee weapons for hunters, should a hunter end up in melee range of something, they will actually be able to keep shooting at their target! I am especially looking forward to this, because fights like Occu'thar and Throngus were a big pain in the butt during certain phases.
So, needless to say (though I've already said it), I am super excited about the removal of the ranged slots! Not only does it fix Hunters, but it means my other characters won't be carrying around useless stat "sticks" of their own (i.e. relics and bows/guns I never shoot). Hmm....maybe this is one step towards fixing Hunter PvP, too?

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